The natural/generated Bodies - The Wrong Biennale - 06.11//12.12.2025

The natural/generated Bodies – The Wrong Biennale

Mostra collettiva di Arte Digitale

A cura di Francesca Sonzogno

La The Wrong Biennale è una manifestazione internazionale, indipendente, non profit e multiculturale dedicata all’arte digitale.
Fondata nel 2013, si caratterizza per un modello decentralizzato che include pavillons online e embassies fisiche sparse in tutto il mondo, curati da artisti, curatori e istituzioni anche in modo partecipativo.
Il suo obiettivo è offrire uno spazio di sperimentazione, collaborazione e accessibilità globale, capace di connettere comunità artistiche, curatoriali e pubbliche.
In particolare, nell’edizione che va dal 1° novembre 2025 al 31 marzo 2026, la Biennale è dedicata al tema dell’intelligenza artificiale nell’arte digitale: come le macchine, gli algoritmi, l’apprendimento automatico entrano nel processo creativo.

L’intelligenza artificiale come specchio della nostra epoca

L’intelligenza artificiale è uno degli specchi della nostra epoca. Ci invita a immaginare nuovi orizzonti del pensiero e ad amplificare la creatività umana, trasformando l’atto del creare in un dialogo tra uomo e macchina. Non si sostituisce all’essere umano, ma ne estende le possibilità: da un lato c’è chi offre l’input, dall’altro una mente artificiale che apprende, elabora e restituisce un output complesso, capace di superare i limiti dell’elaborazione umana.

Strumento potente, ma senza intenzione propria

Come ogni tecnologia, l’AI è uno strumento potente ma privo di intenzione propria, di un intrinseco determinismo. Incarna una teleologia dipendentemente dall’uso che ne facciamo. Se orientata da un’etica della responsabilità, può diventare un mezzo per migliorare la vita umana; se impiegata per sostituire, controllare o sfruttare, rischia di amplificare le disuguaglianze esistenti. L’intelligenza artificiale è dunque un’estensione dei nostri valori e delle nostre volontà, e ci ricorda la necessità di un pensiero critico sul modo in cui la utilizziamo.

Il corpo come campo di sperimentazione nell’arte contemporanea

Fin dalle sue origini, l’arte ha guardato al corpo come motivo di studio e di interrogazione, trovando in esso un campo di sperimentazione inesauribile. Nel tempo, la rappresentazione del corpo si è evoluta: da modello di perfezione a terreno di ricerca, dal Rinascimento all’età contemporanea, fino a farsi interfaccia tra reale e virtuale. Il corpo non è più soltanto realtà biologica o soggetto di rappresentazione: diventa crocevia di materia e immateriale, presenza fisica e proiezione digitale, esperienza intima e narrazione algoritmica. In questo scenario, l’intelligenza artificiale si configura come uno dei linguaggi più fertili per ridefinire la percezione del corpo, moltiplicandone le forme e ampliandone i confini.

Il corpo-interfaccia: da Haraway all’AI

Donna Haraway, nel suo Manifesto Cyborg (1985), osserva che “i confini tra organismo e macchina, tra naturale e artificiale, sono diventati permeabili”. Questa porosità ci consente di pensare il corpo come un’interfaccia mutevole, capace di assumere molteplici configurazioni: biologiche, digitali, ibride e simulate. L’AI si inserisce in questo paesaggio come un’estensione sensibile e talvolta ambigua del nostro cervello. Apprende, trasforma, formula discorsi e immagini, traducendo i nostri pensieri e spesso restituendoli in forme alterate, amplificate o inattese.

Arte, immagine e algoritmo: co-creazione e partecipazione

È in questo spazio di scambio che l’arte contemporanea indaga nuovi confini. Attraverso l’immagine e l’algoritmo, l’artista non cerca nel digitale un’alternativa al reale, ma il suo prolungamento: un luogo dove artificiale e umano coesistono e si reinventano reciprocamente. Il corpo, dunque, non è soltanto forma ma linguaggio, strumento e presenza. È il luogo in cui ci riconosciamo e ci raccontiamo, ma anche un campo di tensioni tra ciò che siamo e ciò che desideriamo essere. Dal corpo reale a quello ideale, dal fisico al digitale, l’arte attiva nuove estetiche della trasformazione, e l’intelligenza artificiale diventa un partner creativo che amplifica la capacità di immaginare scenari inediti.

Relazioni, dati e nuove forme affettive

Allo stesso tempo, l’incontro con l’altro assume forme radicalmente nuove: tra attrazione e distanza, tra presenza tangibile e simulazione algoritmica. Le relazioni mediate dai dati si intrecciano con quelle incarnate, ridisegnando l’esperienza affettiva e sociale. Come osserva Paola Antonelli, l’uso dell’intelligenza artificiale “è anche un modo per sviluppare la creatività” (Antonelli, 2024, Quotidiano Nazionale), ma possiamo aggiungere che diventa anche un mezzo per ripensare il modo in cui ci relazioniamo e ci riconosciamo nei corpi altrui reali o virtuali.

Dal “artefact” all’ “algorithm”: processi estetici e co-creazione

Non si tratta solo di opere finite, ma di processi che diventano parte integrante dell’esperienza estetica. Il passaggio dall’«artefact» all’«algorithm» apre nuove modalità di creazione e fruizione, trasformando l’atto artistico in un sistema dinamico, in cui il pubblico partecipa alla generazione dell’opera. L’arte co-creata con l’AI non si limita a riprodurre corpi: li reinventa, li stratifica, li moltiplica, invitando lo spettatore a vivere un’esperienza immersiva in cui immaginazione e calcolo si fondono in un linguaggio poetico e visionario.

Il corpo attraversato e riscritto dalla tecnologia

In questa prospettiva, il corpo non è più rappresentato, ma attraversato e riscritto dalla tecnologia. Diventa un luogo di sperimentazione e relazione, spazio in cui l’identità si rinnova continuamente, oscillando tra il biologico e il digitale, tra la realtà e la sua simulazione. L’intelligenza artificiale, lungi dall’essere un mezzo neutro, si configura come una possibile alleata della sensibilità umana: un laboratorio inesauribile di forme, pensieri e possibilità.

Tecnologia, consumo, rifiuti digitali e sostenibilità

Viviamo in un’epoca in cui la tecnologia è spesso sinonimo di consumo e inquinamento. L’obsolescenza programmata, la produzione di dispositivi elettronici e la loro rapida sostituzione generano montagne di rifiuti digitali che contaminano il pianeta e minacciano gli ecosistemi. In questo contesto, il progresso tecnologico appare talvolta incompatibile con la sostenibilità ambientale: l’innovazione si accompagna a un costo invisibile, quello dell’impatto ecologico. La mostra nasce proprio da questa consapevolezza, invitando a riflettere sul rapporto tra corpo, macchina e ambiente, e su come la tecnologia, anziché distruggere, possa diventare parte di un ciclo vitale più rispettoso.

Schermi di seconda mano e mostra “bio”

Le nove opere esposte interpretano il concetto di corpo umano attraverso l’intelligenza artificiale, ma lo fanno all’interno di un progetto espositivo concepito per essere “bio”, in armonia con la natura. La mostra stessa è stata pensata per ridurre l’impatto ambientale, scegliendo di presentare i lavori su televisori di seconda mano, dai modelli digitali a quelli analogici. Questa decisione curatoriale trasforma il dispositivo tecnologico in parte integrante del messaggio: al termine dell’esposizione, gli schermi verranno rivenduti, completando un ciclo virtuoso di riuso e riciclo che riduce gli sprechi e restituisce valore all’esistente. In questo modo, la tecnologia non è più solo mezzo di consumo, ma diventa atto consapevole, un gesto ecologico e poetico che ridefinisce l’idea stessa di innovazione.

Conclusione: Un dialogo tra artificiale, biologico e umano

La mostra intreccia corpo, tecnologia e ambiente in un dialogo che ridefinisce l’idea di umano. La tecnologia diventa materia poetica e sostenibile, capace di rigenerarsi e di rigenerare e in questo equilibrio tra artificiale e biologico, il corpo torna specchio vitale del nostro tempo.

Gli Artisti

Info mostra

Opening: giovedì 6 novembre 2025, ore 18:30 – 21:30 (con rinfresco e bar)
Mostra visitabile: 7 novembre – 12 dicembre 2025
Orari: lunedì – venerdì 14:00 – 19:00 | sabato – domenica 14:00 – 18:00
Sede: Alveare Culturale Studio, Via Carlo Imbonati 12, Milano
Contatti: WhatsApp 333 6792603 | info@alveareculturale.it





Informazioni

📍 Alveare Culturale Studio
Via Carlo Imbonati, 12 – Milano
📆 Dal 6 novembre al 12 dicembre 2025
🎉 Opening: giovedì 6 novembre, dalle 18:30 alle 21:30
🎟 Ingresso gratuito
🕒 Orari di apertura: lunedì–venerdì, 14:00–19:00 // sabato-domenica, 14:00-18:00

The Artists

Büşra Ergin

Büşra Ergin (b. 1993, Istanbul) is a creative technologist and visual artist based in Istanbul. Working across the mediums of 3D, CGI, interactive art, and artificial intelligence, she is best known for her immersive digital landscapes and speculative visual narratives that bridge mythological storytelling with contemporary digital aesthetics. Her work channels influences from fantasy, gaming, and science fiction to construct symbolic environments that reflect internal psychological states and posthuman narratives.

Her practice frequently engages with themes of transformation, otherness, and the evolving human condition under technological acceleration. Through her exploration of the psychological shifts brought on by technological progress, she invites reflection on identity, perception, and the fluid nature of reality as they continuously dissolve, reconfigure, and re-emerge across virtual and physical dimensions. 



Vibeke Bertelsen

Vibeke Bertelsen’s work explores how artificial intelligence reshapes our understanding of the body and identity, with particular attention to gendered and post-human embodiments. Through a practice grounded in critical reflection, she examines what it means to see and be seen by machines—how datafied representations of the human form expose new, often unsettling narratives of selfhood.

Working primarily with AI-generated images and short digital videos, she constructs visual worlds that hover between the aesthetically seductive and the grotesquely unstable. She treats algorithmic anomalies—glitches, distortions, and impossible anatomies—not as defects but as revealing insights into how artificial intelligence interprets the body.

Vibeke’s distinctive aesthetic grew out of Copenhagen’s underground visual culture, where she began as a VJ at concerts and club nights. Today, she is a full-time member of the renowned Vertigo artist collective, collaborating closely with four fellow artists to create light, sound, and set design for performances and installations.

With Vertigo, she has received multiple grants from the National Arts Council of Denmark and performed the audio-visual work Vanities/Residue for the National Gallery of Denmark. This collaborative environment allows her to develop her own works while continuing her dialogue between experimental imagery and live performance.

Daniel Romano

I am Daniel Romano, an Argentine artist born in 1965, living and working between Argentina and Italy. My work explores interpersonal relationships and the human condition through installations, photography, and painting. 

I have exhibited in galleries and museums in Argentina and around the world, including the Argentine Consulate in New York and the MAR Museum of Contemporary Art in Mar del Plata.

My work has been curated by renowned artists and critics, such as Rodrigo Alonso and Valeria González, and I have participated in artist residencies in Italy and Argentina, such as ChiassoPerduto in Florence and ViaFarini in Milan. I have also collaborated with other artists and curators on innovative and experimental projects.

Through my art, I seek to generate reflection and dialogue about society and culture, exploring themes such as identity, intimacy, and human connection. It is my constant search for meaning and purpose, and my commitment to artistic creation as a tool for understanding and transforming reality. 



Kantfish (Emanuele Giusto)

Kantfish (Emanuele Giusto) is an Italian visual artist, filmmaker, and author whose work investigates the boundary between perception and reality, a concept he calls “More Than Real.” Combining photography, digital art, film, and AI, he explores myths of progress, identity, and consciousness. His documentary The Sweet Taste of Success (2023) won the Impact DOCS Award for Artistic Merit and was the first Spanish documentary premiered in the Metaverse. 


Gioula Papadopoulou & Olga Papadopoulou

Gioula Papadopoulou (b.1974) studied Painting and MA Digital Arts at Athens School of Fine Arts, Greece. Her artistic practice focuses on video art. She has been awarded with special mention at the Spyropoulos Foundation Awards for young artists in Greece (2002), award for Best Artificial Intelligence at Derapage 23, Montreal, Canada (2023) and award at GAMFF –S.Korea (2024). Since 2020 she teaches at the School of Visual & Applied Arts, Aristotle University of Thessaloniki. She is a founding member and art director of the international festival Video Art Miden.

Olga Papadopoulou (b.1977) studied painting at the Athens School of Fine Arts, in Greece. She is a member of the curatorial team of Video Art Miden. Her work mainly focuses on mixed media installations and video.

They have both exhibited their work in various exhibitions, site-specific projects and video art festivals in Greece and internationally.

Irina Zadorozhnaia

Irina Zadorozhnaia graduated with honors from the Kyiv National University of Theatre, Cinema and Television named after I. K. Karpenko-Kary, Faculty of Acting and Directing. Studied Contemporary Media at FotoDepartament. Institute (St. Petersburg).

Author of several art books and digital objects. 

Participant in international exhibitions and festivals in the Netherlands, Russia, the United Kingdom, Finland, Sweden, and other countries.

Francesco Muggetti

“Photosynthesis” (“Aleph-null”) is a digital audiovisual work that attempts to bring into tension three poles of contemporaneity: the human, the natural, and the mechanical. The work alternates between two scenes marked by an obsessive rhythm, a mechanical breath of time: on one side, a body immersed in a bathtub writhes in a gesture of survival; on the other, a primordial bio-mechanical organism rotates like an Unmoved Mover, oscillating between being a machine and a living creature. 

The title refers to Borges and his concept of Aleph: a point, an original void, in which infinity is gathered. In this sense, the rotating being is configured as a mysterious and inaccessible truth, a sort of cosmic breath on which the vital rhythm of man depends. Humans seek to rediscover their bodies and their primitiveness through contact with nature, but this is always mediated by a virtual dimension. Only when the natural and the artificial coincide will it be possible for humans to rediscover a non-fragmented identity.

The graphic tracings and overlays evoke patterns of analysis, attempts at algorithmic deciphering of living beings, and technological mediation in the relationship between man and nature.The entire work is structured as an audiovisual liturgy, with regular sound and cyclical repetition of images aimed at evoking a ritualistic and contemplative dimension in the viewer. “Photosynthesis” is an act of meditation, an exercise in visual and mental breathing. To create this work, I combined various digital animation techniques with artificial intelligence. Specifically, I used kling AI to animate the human from photographs I took, runway to modify the natural background, and zForm to create 3D environments from depth maps of photos I took in the countryside near my home.

Rachelle Beaudoin

Rachelle Beaudoin is an artist who uses video, wearables, and performance to explore feminism within popular culture. She attended the College of the Holy Cross and holds a Master’s degree in Digital+Media from Rhode Island School of Design. She has exhibited nationally and internationally including solo exhibitions, Welcome to the Bob House, at 3SArtspace in Portsmouth, NH, 2016 and A Funny Thing Happened on the Way to the Internet at the Magenta Suite, Exeter, NH 2019. She was an Artist-in-Residence at Anderson Ranch in Snowmass, CO 2013. She was a Fulbright Core Scholar artist-in-residence at quartier21 in Vienna, Austria in 2014. In 2015, she was a Clowes Fund Fellow at Vermont Studio Center. In 2019, she was an artist-in-residence at Canterbury Shaker Village, Canterbury, NH.  

She recently curated the exhibition, Always Be Around: Corita Kent, Community and Pedagogy, at the Cantor Gallery at the College of the Holy Cross, featuring the work of artist, educator and social justice advocate Corita Kent and eleven contemporary artists including Lee Walton, Christine Sun Kim and Lukaza Branfman-Verissimo, Rachelle lives in New Hampshire and teaches at the College of the Holy Cross in Worcester, MA.

Robert Sherwood Duffield

Robert Sherwood Duffield is an interdisciplinary artist working across film, installation, and sound. His practice explores psychological, ecological, and philosophical themes, often engaging with questions of existence, memory, and resilience. Drawing on both experimental and documentary approaches, his works create immersive spaces that invite viewers into states of reflection and heightened perception. Duffield has exhibited nationally and internationally, with projects commissioned by cultural institutions and local councils. His recent film Struggle continues his ongoing interest in vulnerability and endurance, capturing the tension between fragility and strength that defines the human condition. It is an embodiment of his own struggle with depression that resonates with us all.

Kate Armstrong

Kate Armstrong is a Vancouver-based artist, writer, and independent curator with over 20 years of experience in the cultural sector with a focus on intersections between art and technology.   Renowned as a pioneer in generative literature, her work spans generative text and image systems, speculative fiction, blockchain text-poetry, video, dynamic graphic novels, and location-aware fiction, among other conceptually driven hybrid forms.  She has exhibited her work internationally at the Contemporary Art Centre (Vilnius, Lithuania), Psy-Geo-Conflux (New York), Akbank Sanat (Istanbul, Turkey), and was included in Dreamlands: Immersive Cinema and Art 1905–2016 at the Whitney Museum. She was part of Poeme Objkt Subjkt curated by the Verseverse for L’Avant Gallerie Vossen in Paris, which was shortlisted for the 2023 Lumen Prize in Crypto Art, and showed as part of Reimagine Tomorrow, 1954-2024 curated by Expanded.art at the first AI Biennale in 2024 in Essen, Germany.   Armstrong’s artworks are held in collections including Rhizome, the Rose Goldsen Archive at Cornell University, and the Library of the Printed Web.  Her current work and research about impacts of AI on art and design and can be found at https://aifutures.substack.com/.

Paulius Sliaupa

Paulius Šliaupa (b. 1990, Vilnius, Lithuania) holds a BA in painting and an MFA in contemporary sculpture from Vilnius Academy of Arts, Vilnius, Lithuania, an MFA in media arts in KASK, HISK postgraduate residency program in Ghent, Belgium. He was awarded the grand prize of ArtContest22, Brussels, Belgium, the main prize of INPUT/OUTPUT 2023 Brugge, Belgium, and the Simultan Festival prize, Timișoara, Romania in 2024.  Paulius was a resident artist at Foundation Fiminco 2024-2025 Paris, France. Selected exhibitions would include personal exhibitions: “A Snowfall of Salt”, Centre Intermondes, La Rochelle, France (2024), “After Nature” (2024) Michele Schoonjans, Brussels, Belgium; “Night watch“ (2022), HuidenClub, Rotterdam, Netherlands, “Neon Poems“ (2021) Casinot XXH, Malmo, Sweden; “Dès Vu“ (2019), Meno Niša, Vilnius, Lithuania; the group exhibitions: ”Magical Realism: Imagining Natural Dis/order”,  ARGOS, Brussels, Belgium (2025), “GOING PLACES, MOVING THINGS“ Mipec Longbien, Hanoi, Vietnam (2024), KIN, LT.art Vienna, Viena, Austria (2022), “Earth Drama“ Meno Niša, Vilnius, Lithuania (2022), “M-idzomer“, M Leuven, Belgium (2022).

Maja Gregl

Maja Gregl (2000) PERSONAL STATEMENT

As a young and ambitious artist, I strive to continuously expand my knowledge and experience with a variety of materials and creative approaches. My interests include sculpture, graphic design, and visual arts. I am fascinated by combining traditional techniques with contemporary forms of expression. I am currently also active in curating and organizing exhibitions.

EDUCATION

Secondary School of Design and Photography, Ljubljana – Graphic Design (2014–2018) Academy of Fine Arts and Design, University of Ljubljana – Bachelor’s Degree in Sculpture (2022/23), now I am waiting for a date for defending my Master Thesis.

AWARDS & RECOGNITIONS

Recognition from the Academy for Diligent Work (2019/20) 1st Prize – “In Memory of France Ahčin” competition, Domžale (2019/20); solo exhibition (May 2021) 9th Place – International “Khaled bin

Sultan Living Ocean Foundation” competition, illustration (2016/17) 3rd Place – “On the Edge of the Invisible” competition, sculpture (2019/20) Participation in competitions for: Visual Identity (CGP) Golden Bee – sculpture and CGP (2020/21); Academic competition for a public sculpture in Vrhnika (2020/21)

EXHIBITIONS & PROJECTS

Light and Joy – first solo exhibition, award for 1st place in “In Memory of France Ahčin” competition, Domžale (May 2021) Fragments 2.0 – group exhibition, Krpan Gallery, Cerknica (Autumn 2023) Lighting Guerrilla – group project (May 2023) In Search of the Big Dipper – group exhibition, Mala galerija BS (Summer 2023) Sculpture workshop marking the 100th anniversary of poet Kajuh’s birth – two public sculptures, Šoštanj Cultural Centre (Summer 2022) New Hopes – second solo exhibition, Domžale Gallery (April 2025)

Danielle King

Danielle King is an artist, writer, and curator based in Western Massachusetts. She studied studio art and art history at Harvard University, working primarily in photography, film, and mixed media. Her recent work utilizes AI technologies to create alternative art histories, explore memory and the duality of self, and investigate capitalist and art historical ideals of beauty, femininity, and motherhood.

After receiving her MBA from the Yale School of Management, she spent eight years managing the Department of Painting and Sculpture at the Museum of Modern Art in New York. She is currently the CFO & COO of ClubNFT and Right Click Save. 

Danielle is a member of the MAIF artist collective, an alumna of the VerticalCrypto Art Residency, and an Adjunct Lecturer at the Center of Creative Computation at SMU and Williams College. She is also a mother of two.

Garrett Lynch IRL

Garrett Lynch IRL is an artist, lecturer, curator and theorist. His work explores networks (in their most open sense) within an artistic context; the spaces between artist, artworks and audience as a means, site and context for artistic initiation, creation and discourse. Recently most active in performance Garrett’s networked practice spans online art, installation, performance and writing.

He has previously exhibited internationally at venues such as the European Media Art Festival (EMAF), Osnabrück; Filmwinter Festival for Expanded Media, Stuttgart; Kreuzberg Pavillon, Berlin; 319 Scholes, New York; Victoria and Albert Museum, Watermans and Furtherfield, London; Tate, St. Ives; NeMe Arts Centre, Limassol; Madatac X, Madrid and Seoul Museum of Art, Seoul.

Claudia Tong

Claudia Tong is an artist based in London, creating at the intersection of traditional and new media art. Her practice spans painting, illustration, mixed media, visual computing, photography and music. She graduated from Brown University in Computer Science, and has lived, worked, exhibited and published internationally. Beyond art, she works in quantitative finance and coaches football as a passion.

Telle

TELLE is a french woman living in Germany. She studied media sciences in France, worked among other things as an editor, technical director of a weekly newspaper and also as a chambermaid. She works as a software developer for various international companies.

Since many years, she is part of the video collective KALKATTAK that produce music videos, live video and installations.

Dom Barra

I am Domenico Barra, an Italian multimedia artist exploring beauty, identity, and the human body through glitch art, AI, and mixed-media painting. Born in Naples, I have always embraced imperfection and the atypical, shaping a practice grounded in my philosophy of “doing the wrong things the right way.”

Nasrah Omar

Nasrah Omar is an interdisciplinary artist working across photography, installation, XR, and collage. Through imaginative world-building, she cultivates healing paracosms that explore visibility, connection, and regeneration. Drawing on the South Asian diaspora, ecology, ritual, folklore, and technology, Omar creates layered visual landscapes that open pathways toward decolonial futurities. Throughout her work, networks glitch, shimmer, and shapeshift as acts of refusal, insisting on multiplicity, vulnerability, and reclamation against algorithmic extraction.

She holds a BFA in Photography from School of Visual Arts and an MA in Photography from the Royal College of Art. Her work has been exhibited at Pioneer Works (New York), The Photographers’ Gallery’s Small File Photo Festival (London), TV Centre (London), PHmuseum Folio (Bologna), Swords Into Plowshares Gallery (Detroit), Baxter St CCNY (New York), and La MaMa Galleria (New York). Her work has appeared in Aperture, Der Greif, Booooooom, Portrait of Humanity Vol. 5 (Hoxton Mini Press), and ICP’s Global Images for a Global Crisis. She is a recipient of the Image Equity Fellowship from Google, the Culture Push Fellowship for a Utopian Practice, the New York Foundation for the Arts New Work Grant, and the SUGi x Nava Contemporary New Nature Award.

Liam Somerville

He has exhibited internationally, including at the National Gallery of Modern Art (Bangalore), Círculo de Bellas Artes (Madrid), and Guinovart (Barcelona), and was finalist in the Obra Abierta International Visual Arts Prize. Winner of the NFTsART award for crypto art, he has published Il giro d’Europa con 30€ (Feltrinelli) and Crypto Jungla — cited by Nature. His works are represented by Saatchiart (USA), TRiCERA (Japan), and 4D/Arty (Spain), and are held in private collections worldwide.

With over twenty years as a journalist and documentary director for El País Semanal, Rolling Stone, The Guardian, and others, Kantfish merges investigative insight with visual poetry, producing art that expands perception and uncovers the “More Than Real” dimensions of contemporary life.